... Sometimes, the defense allows a long 3rd down to be converted which absolutely crushes any momentum. Players have to perform, but you know what? Coaches have to coach and put them in the right position, too. And I'm not talking just about Frank here. It's the whole staff....
The numbers I posted earlier show that Burrow is probably the best defensive coordinator in the MAC. He was just a shade worse than NIU, but NIU had a much better offense, and the best defense is often a good offense that keeps the ball away from the other team. So, when he nearly matched NIU, it was probably a bigger accomplishment from a defensive standpoint. To be honest, I'm a little surprised no one has hired him away.
Were they times when it would have been nice to get a three and out when they didn't? Of course, but pretty much all the rules changes in the last 20 years have been to make it easier for the offense, to get higher scores. That's the nature of the game these days. Once upon a time a great defense gave up less than ten a game, and now a defense that gives up under 20 a game is pretty rare.
Unfortunately Solichs' loyalty to his OC is really hurting our chances in both recruiting skill players and on gameday. Anyone really want to stand on the table to make a case for this OC as the best we can get? I kinda doubt it.
On the other side of the ball, the Offensive Coordinator(s) have been better than average, but not by much. They rank fifth, but that's with the assistance of an outstanding defense, so they probably belong a notch or two lower. That, I presume, is why Albin was never named sole offensive coordinator, but rather was a co-coordinator, first with Gdowski, and now with Isphording. Still, he's better than average, and if he were replaced, you might get someone better (in which case he might get hired away), or you might get someone worse. Instead, I have no problem with the incremental approach, bringing in a new person as a co-coordinator, with the hopes that new ideas in the mix makes the offense even better.
...Now if you see them start up the middle I contend it will be because they fully intend to wear Idaho out with it or use it to bring up the LBs & Ss in order to burn them later. ...
This is a concept that is foreign to a lot of people, but one that is important to grasp if you want to truly understand offensive playcalling. When you are playing a video game, you just want to call plays that work the best. In real life there are other factors at work, both of which you mention:
1. If you think you have a strength advantage, you might want to try to wear the other team down by running right at them. If you are right, the play may be stopped, but it takes it's toll, and as the game goes on, and the defense tires, it works progressively better.
2. You may run a play to set up another play in the future. If the other team has no fear of your running game, it is very, very difficult to pass effectively because their linemen can rush with abandon, and their defensive backs can ignore play action. If they fear the run, the linemen have to use a contained rush, and the defensive backs have to be wary of the run.
In addition, when they keep running rushing plays, to our eyes the plays may look the same, but in reality they are tinkering with the blocking, trying to alter things to make it work, or, the defense may have changed alignments. Some of these things are very, very difficult, if not impossible to see on TV because they just focus on the ball carrier. Sometimes you get a great color guy, and he will slow the action down, and diagram some of the different things that are going on up front, but that doesn't happen as often as I'd like.
Last Edited: 6/23/2015 11:01:01 PM by L.C.